The demo was only available until 12 July, at which point it was no longer available, including for players who had already downloaded it; the file essentially locked itself.
Classic Sonic is silent throughout the game, showing his personality through his actions and gestures. For the first time, voice overs exist not only for English and Japanese, but also for German, French, Italian and Spanish.
The music in the game was remixed by Jun Senoue and Tatsuya Kozaki, with guest remixes done by Tomoya Ohtani , Kenichi Tokoi and Naofumi Hataya who remixed the classic versions of the Genesis stage themes , among others. Music can be unlocked by completing some missions or collecting a number of Red Star Rings.
The music for each stage in the game can be replaced by any unlocked music. In the 3DS version, they can only be heard in the extras menu. Inside the media room, there lies a Statue Room where the player can collect many characters with various codes, even the regular enemies and four characters who didn't appear in the game otherwise.
These statues are:. Stages are divided into three eras, each representing games from a different generation of video game consoles. The player collects the Chaos Emeralds by defeating the three bosses and three rivals, plus one more that is automatically given when both Acts are cleared on Planet Wisp. Sonic the Hedgehog :. Sonic the Hedgehog 2 :. Sonic the Hedgehog CD :.
Sonic the Hedgehog Triple Trouble :. Sonic Rush Adventure :. Super Smash Bros. Brawl :. Sonic Riders: Zero Gravity :. Sonic and the Secret Rings :. Sonic Chronicles: The Dark Brotherhood :. Development of Sonic Generations began in when Takashi Iizuka realized that there was no anniversary game planned for His idea for a tribute was accepted by Sega and developments began.
Sega held an internal poll for employees of Sega, including Sega of Japan, America, and Europe asking what their favorite levels from the Sonic series were. After ranking the most popular levels, a website was launched holding another poll asking the opinions of fans of the series. In late , rumors of a Sonic Anniversary game surfaced online. Later in the month, a Sega-Sammy earnings report listed 3DS and PC versions of the game; however, a revised version of the report no longer listed either version.
Sega officially announced a PC version of the game on 11 October Sonic Generations has sold nearly over 3 million copies worldwide as of April 30, , [42] making it the fifth best selling Sonic game to date, behind Sonic the Hedgehog over 4 million , Sonic Unleashed also over 4 million , Sonic the Hedgehog 2 over 6 million , and Sonic Heroes also over 6 million.
The console and PC versions received generally positive reviews. A short manga for Sonic Generations was released in Japan. Sonic News Network. Sonic News Network Explore.
Game Titles. Game features. Bureaucrats Administrators Content Moderators. Explore Wikis Community Central. Register Don't have an account? Sonic Generations. View source. History Talk 1, Do you like this video? Play Sound. Spoilers end here. An example of Classic Sonic gameplay in Sky Sanctuary , the third stage in the game.
An example of Modern Sonic gameplay in Seaside Hill , the sixth stage in the game. Main article: Time Attack. Main article: Sonic Boom event. Archived from the original on 1 July Retrieved on 11 July Retrieved on 23 April Second Sonic Generations Demo Incoming!
Sega Blog. Archived from the original on 20 January The Sonic Stadium. Archived from the original on 13 June Archived from the original on 28 August Archived from the original on 28 June Archived from the original on 4 January CBS Interactive Retrieved on News Corporation. Sonic Generations Review - Blue in the Face. Sonic Generations Review - Xbox Game Informer.
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Last post: 17 Sep , Chernobylite by korisnikstima Welcome to nosTEAM. Please login or sign up. Home Search Sign Up. Superman can also pick up garbage crates, and cars and lift them overhead to throw at an enemy. Power-up items can also be collected and include an item to destroy all enemies on the screen, additional energy, and a Super Blast Punch.
Unfortunately, the enemy's actions are simple and predictable. Even the Boss enemies at the end of the round are not all that intriguing.
A two-player cooperative option is also included ala Double Dragon for team play an odd looking red Superman joins the action. To its credit, the graphics are above average. Superman and the enemies are large, well designed, muscular characters that look like they popped right out of a comic book. Unfortunately, the animation is so simplistic that the characters just don't come to life like they should.
Furthermore, and this is the most detracting feature of the game, the character graphics are obviously overlayed on top of the background graphics. The background images serve only as wallpaper; there is no collision detection with the buildings and other background objects. To be honest sorry Clark , not even cryptonite can save this game. Superman is a conservative effort that lacks game play depth or originality.
The game may perhaps serve as a training ground for younger gamers, but for you veterans, your heroic efforts are better spent somewhere else. From the asphalt jungle of the underworld to the far reaches of outer space, the Man of Steel's arch-enemies have conspired to enslave the world and destroy Superman in the process. Only you can stop them. Find them with your X-Ray Vision. Freeze them with your Super Breath. Fry them with your Heat Vision. Flash through the air at the speed of light, or gather your strength for the Super Spin, to bore through the center of the Earth.
But watch out! If their Kryptonite gets to you before you get to your enemies, it's the end of Truth, Justice, and the American Way! You know that it is usually not good news when a game gets delayed for nearly a year. The cause of delays in games is usually due to the fact that the game is just not coming together as expected. Sure, there are occasions where a delay happens to add a little extra glitz, but for the most part if a game is heavily delayed it is not a good sign.
Take Superman, for example. It was scheduled for release almost a year ago. I am going to let you in on a little secret. Some people may not want to hear this secret, so if you get sick to your stomach easily, I suggest you skip the rest of this paragraph. Okay, so you are still here? Now the person that told me this little secret will remain forever anonymous, but let me just say that said person has been in the video game industry for a long, long time.
We were talking and this person told me that there comes a point in some games' development cycles where the team gets together and basically says that the game is crap and everyone acknowledges that it is crap. Here comes the kicker—the company basically makes one of three choices: scrap the game entirely and move on with life, start the entire development process over from the beginning, or just release the game that everyone knows is crap and just hope to recover development costs up to that point.
So if you have ever played a crappy game and asked the question, "Didn't they know this game sucked before releasing it? Superman is a textbook case of this.
I will do my best to give you an idea of what you are up against in this game, but I will be quite honest—I played this game enough to get a good idea of how it plays and to give it a fair shake, but not one second longer. I have better things to do with my time. Okay, so you strap on your cape and pull up your red boots and get to live the life of Superman. There are 14 levels to try to make your way through, using a combination of fighting, flying and superpowers.
Sound cool? Well it isn't, so don't get any funny ideas about spending money on this game. So what makes this game so bad, you ask? The number one thing is that it makes no sense at all. You will perform the most mundane and ridiculous tasks and the whole time you will be asking yourself why you are forced to do them. Since most people won't make it past the first level, let me describe it to you.
It consists of flying Superman through a set of rings before the time runs out. If you manage to do this, you will have some absolutely stupid task that does not require flying. Once you complete this, you will fly through another "maze" of rings. Then another mundane task. Then more flying through rings. Then turning off your N64 because you just can't take it any longer. While the gameplay is not at all exciting, at least the controls and collision detection suck too.
First off, after you try to steer Superman through these rings, you will know what it would be like to be a drunk Superman. The controls respond slowly and the action on the screen is very jerky. Keeping a straight line is not too difficult, but once you need to move at all, you will find yourself all over the place.
Then there is the collision detection. You can fly headlong into a wall and you will just stop and stand in mid-air. I don't care if you are the Man of Steel or not; you are going to bounce off the damn wall. And to make matters worse, if you brush against a wall, it is almost as if you stick to it.
Then you have to try to take off again. This is just plain annoying. Let me ask all the Superman buffs out there a question: Did Superman ever have to pick up a power-up to use his super powers? I remember watching the cartoon when I was a kid and I don't recall ever seeing him fly over a power-up before he could use his powers.
Apparently I was wrong, because if you ever want to use any of his super powers in this game, you will need to find a power-up to activate the power. Look, I am not one of those people who really pay that much attention to trivial details on comic-based games, but even I think this is one of the lamest things I have seen.
These powers are what make him Superman.
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