Download Now! Worms Armageddon 1. Direct link. Now, open a new can of Worms! It's the biggest, it's the best. And it's packed full of goodies and baddies Whether it's Single Player, Multi-player or slithering across the Internet, Worms Armageddon includes a multitude of features and play modes.
Last update 8 Oct. Users rating: 90 ratings. And it's packed full of goodies and baddies! For what it's worth I say this: big pictures spoil a potential classic. Which is a shame. When I received Worms 2 in the mail a couple of weeks ago I thought to myself "Oh great, the shelves must be really bare at GameFabrique. The basic concept of the game is to either kill or be killed.
Worms 2 is a turn-based strategy game where you control up to eight worms on a team and try to be the last team standing. As with the first game of the series, there are a multitude of different weapons at your disposal. There are the normal weapons, as the shotgun and minigun. Then you also get the crazy weapons like the banana bomb and little old lady who blows up after complaining for awhile.
What could be more fun than blowing up your friends with a holy hand grenade or a mad cow? Gameplay and controls for the game are so simple it took no time at all to master them. Firing the weapons takes a little practice because you get to control how hard the weapon is fired and the distance the projectile will fly. It takes a good eye and a little luck to hit your target right on the kisser. A good move that I like to use is the bungee cord dynamite drop. If you do it right, you can bungee down the side of a ledge and drop a stick of dynamite beside a unsuspecting foe and then spring back to the ledge without getting hurt in the explosion.
Not only is this maneuver effective; it also gets a little chuckle out of me every time I do it. The only thing that I wasn't too fond of in the game was the fact that the computer opponents were a little too accurate with their shots.
It would take me about two to three tries to figure out the wind velocity and get the power on the shot correct, while the computer seemed to get it right the first try. This game was meant to be played against other human players. It has support for up to five people on the same computer and up to six players on the net.
If you want a fun party game to play, then this is the one for sure. The graphics are bright and fun to look at. Each background is drawn with a cartoonish theme, and I found them to be an original landscape to do combat on. I guess it is kind of neat to be able to play a game on a block of cheese or on a football field.
At the beginning of the game there are different cartoon movies that randomly play every time you start. They are humorous and entertaining as they show cartoon worms trying to do different things to each other. Unlike Monopoly: Star Wars where all game controls are restricted to the person whose turn it is, in Worms 2 you can spend the time when it isn't your go, being social. A big thumbs-up to Team17 for this system. On the downside, however, there are a number of problems with Team17's Internet match-making system.
Although I offer my full admiration to them for creating, funding and maintaining their own Net-meeting system, servers, etc, it really seems to be in an infancy stage right now. Currently, there are only 4 available servers three in England, one in Italy , and they all go down on a regular basis.
There are several more being launched imminently, but their reliability cannot be evaluated at this time, obviously. Also, unfortunately, even when the servers are up, initiating a game can be a very mixed experience. Sometimes you'll go in without a hitch; others, you'll be tearing your hair out with frustration.
For some odd reason, when you join a server, you're unable to actually 'talk' in the lobby - you have to join a channel or create your own to converse with others on the server. The problem is you can't see how many people are in a channel before you join, so you usually spend ages jumping from channel to channel looking for just one person, and finding most of them empty.
Add to this, the fact that the matchmaking client itself seems to be very unresponsive and slow, the software really needs some work. And finally, when you manage to actually launch a game, if any player didn't make it because their machine crashed, for example , the host is not given the option to drop the player causing the hold-up even though he the display shows exactly who is responsible for the problem.
Instead, all players have to wait a full 6 minutes before the 'dead' player times-out, which is really an eternity when you're stuck watching a blank screen most of the other players simply quit out before the game eventually initiates. The beauty of Worms 2 as with the original is that its appeal is not just limited to hardcore gamers, but to pretty much anybody. Show it to someone, a family member or friend, who usually has no interest in computers, and chances are, they'll really enjoy this game.
I'd go so far as to say, if you're looking for a good 'hotseat' title ie. You can play it for 5 minutes or 5 hours and still have fun. As for owners of Worms 1 , is this worth buying? There's more than enough additions to warrant a purchase, including smooth Net play, improved graphics, new weapons, a paint-style map editor, as well as some very new gameplay elements that drastically alter gameplay for example, you can now drop weapons off of a ninja rope, climb almost vertical surfaces, etc.
There have been some complaints on Usenet from Worms: Reinforcements owners that Worms 2 omits some of the original's features that should have been included, but Davidson's response was that they wanted Worms 2 to, for the most part, offer a different playing experience to Worms 1. It's also worth mentioning that there's a number of bugs, which, although are scheduled to be patched "before the end of January", can potentially ruin a serious worm gamer's time.
A hiccup involving the cluster bomb allows players to easily plant one in a certain way that will instantly kill the enemy worm - something that was previously not possible. You can also shoot the Mortar in a certain way that will again cause an instant kill from top energy. But so as not to end on a bad note, Worms 2 is definitely a stable and, for the most part, bug-free game, that offers many, many hours of varied, humorous and frighteningly fun gameplay.
It has a very wide appeal, all the addictive nature of the original game, and once you have an Internet game initiated, it's fast and smooth. It's also probably one of the most enjoyable games that lets you gather four or even six people around a PC and each takes turns at blasting the hell out of one another. Download the demo, and you'll be hooked - this game definitely deserves to succeed.
Screenshots from MobyGames. Spejson -1 point. Worm 0 point. Jokera 0 point. The cool one 0 point. Awesome, there is something wrong with the terrain generation, maybe that is on my end though. Rufus 1 point. Classic Man 4 points Windows version. A very fun game although my favourite is worms world party. I love a long battle that lasts over an hour. For one turn, team can only move one cacing. Cacing viable and jump , and if get items that is prepared, can also do swing with a rope, chute, teleport, and bungee.
The purpose of the game traditional this is smote all the opposing team worms with kill them, though in some campaign mission objectives have another as gather crate certain. Any worm having the number certain health set by choice game selected or with a script promotion level. When struck with weapons, cacing will lose health depends upon force of arms and continuity on target.
A worm worm can kiiled good because his health reduced to zero or cast didnot into the surrounding water and a binder at lower levels.
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